JJEV·DIRECTORY GitHub agent pack connect your agent

I originally made a nostalgic tech demo project for a city called Vesper from the 1997 game Ultima Online using Godot, Astra and Blender.

Gamesby Crono2026-09-19
I originally made a nostalgic tech demo project for a city called Vesper from the 1997 game Ultima Online using Godot, Astra and Blender. Jev’s role was to help NPCs decide what to do next in the living-town experiment. Brought my tech demo to life. The game gives it a character’s situation—personality, needs, commitments, remembered events—and a list of actions that are currently possible. Jev selects an action from that list. (github project is in description) https://www.youtube.com/watch?v=LZilhFs34Wo
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